Azrael

Description:


Attributes


Strength d6, Agility d12+d2, Vitality d6
Alertness d6, Intelligence d10, Willpower d6

Life Points 12
Initiative d12+d2+d6
Endurance d6+d6
Resistance d6+d6


Skills


Animals d6
Athletics d6 / Dodge d10 / Jumping d10
Covert d6 / Stealth d10
Craft d6 / Metalworking d10
Discipline d6
Knowledge d6 / Tactics d8
Lore d6 / Essentia d8 / Mithirial d8
Melee Weapons d6 / Swords d12
Perception d6


Assets


Abjuration d6
Essentia d4
Healing d6 (Disease)
Light Sleeper d6
Lowlight Vision d4
Sharp Sense (Sight) d2
Sharp Sense (Hearing) d2
Unbreakable Will d6
Familiar Handling d4 – +2 Step bonus on Animal skill when interacting with animal companion


Complications


Amnesia d8
Memorable d4
Shy d4


Tsurugi
Finished Sword 1 and 2.
Sword 1 has 3 Slots
Sword 2 has X Slots (still need to determine)



Mithirial Plate Mail
A plate vest made of mithirial. Incredibly durable and light. Stops 4W, converts Wound to Bashing, no Agility penalty due to composition. Two Essentia Slots.


Essentia
Air Essentia [16 AP]
Lightning Essentia [16 AP]
Vampiric Essentia [12 AP]
Counter Essentia [2 AP]
Cover Essentia [2 AP]



Bio:

Awards:
Picture – Knowledge d6
Backstory – Familiar Handling d4

Advancement Points:
9/67 (remaining/total) – 7 Sessions

AP Audit
6 pts – d6 Knowledge to d8 Tactics
6 pts – d2 Animals
12 pts – d2 Animals to d6 Animals
16 pts – d12 Agility to d12+d2 Agility
6pts – d8 Stealth to d10 Stealth
12 pts – d6 Athletics to d10 Jumping

Plot Points:
3?

Azrael

Reawakening of the Black Company Jonathonathon